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The Xbox 360

The specifications

Custom IBM PowerPC-based CPU
        Three symmetrical cores running at 3.2 GHz each.
        Two hardware threads per core; six hardware threads total.
        VMX-128 vector unit per core; three total.
        128 VMX-128 registers per hardware thread.
        1 MB L2 cache.

CPU Game Math Performance
        9 billion dot product operations per second.

Custom ATI Graphics Processor
        500MHz processor.
        10 MB of embedded DRAM.
        48-way parallel floating-point dynamically scheduled shader pipelines.
        Unified shader architecture.

Polygon Performance
        500 million triangles per second.

Pixel Fill Rate
        16 gigasamples per second fill rate using 4x MSAA.

Shader Performance
        48 billion shader operations per second.

Memory
        512 MB of GDDR3 RAM.
        700 MHz of DDR.
        Unified memory architecture.

Memory Bandwidth
        22.4 GB/s memory interface bus bandwidth.
        256 GB/s memory bandwidth to EDRAM.
        21.6 GB/s front-side bus.

Overall System Floating-Point Performance
        1 teraflop.

Storage
        Detachable and upgradeable 20GB hard drive.
        12x dual-layer DVD-ROM.
        Memory Unit support starting at 64 MB.

I/O
        Support for up to four wireless game controllers.
        Three USB 2.0 ports.
        Two memory unit slots.

Optimized for Online
        Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies or listening to music.
        Built-in Ethernet port.
        Wi-Fi ready: 802.11a, 802.11b and 802.11g.
        Video camera ready.

Digital Media Support
        Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG & Photo CD.
        Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs.
        Ability to rip music to the Xbox 360 hard drive.
        Custom playlists in every game.
        Built-in Media Center Extender for Windows XP Media Center Edition 2005.
        Interactive, full-screen 3-D visualizers.

High-Definition Game Support
        All games supported at 16:9, 720p and 1080i, anti-aliasing.
        Standard-definition and high-definition video output supported.

Audio
        Multichannel surround sound output.
        Supports 48KHz 16-bit audio.
        320 independent decompression channels.
        32-bit audio processing.
        Over 256 audio channels

System Orientation
        Stands vertically or horizontally.

Customizable Face Plates
        Interchangeable to personalize the console.

All information taken from www. msxbox-world.com

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